Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 31 days ago
6 / 5 / 9
K / D / A
35.7%
Kill participation
626
Damage / min
13,765g
482.7 gold / min
20
11 placed · 1 cleared
243
8.5 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite1#707
Garen · Top
3 / 7 / 4
26.9% KP
8,478
10% share
9,486g
173 CS · 6.1/m
QueenB#444
Kog'Maw · Jungle
4 / 11 / 7
42.3% KP
13,213
15.5% share
10,305g
161 CS · 5.6/m
sakasiz#saka
Irelia · Mid
7 / 8 / 4
42.3% KP
22,217
26.1% share
14,409g
260 CS · 9.1/m
angel sinner#4 3
Varus · ADC
11 / 9 / 3
53.8% KP
29,448
34.6% share
15,289g
232 CS · 8.1/m
Catriona#sera1
Karma · Support
1 / 7 / 17
69.2% KP
11,719
13.8% share
8,493g
34 CS · 1.2/m
Red side
VictoryDALTON AKIN#DLTN
Darius · Top
9 / 6 / 2
26.2% KP
23,464
22% share
14,228g
236 CS · 8.3/m
Dhave#ave
Zed · Jungle
10 / 2 / 10
47.6% KP
25,480
23.9% share
16,138g
227 CS · 8/m
Altis#TR2
Kassadin · Mid
16 / 4 / 2
42.9% KP
32,237
30.3% share
16,762g
223 CS · 7.8/m
Makishima Shougo#333
Lux · ADC
6 / 5 / 9
35.7% KP
17,852
16.8% share
13,765g
243 CS · 8.5/m
Dostum Olmaz#TRR
Leona · Support
1 / 9 / 16
40.5% KP
7,430
7% share
8,778g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
