Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 27 days ago
14 / 2 / 3
K / D / A
58.6%
Kill participation
1,733.8
Damage / min
15,955g
712.3 gold / min
14
8 placed · 2 cleared
260
11.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGORALG#TR1
Shen · Top
1 / 5 / 3
22.2% KP
8,496
14.5% share
7,856g
173 CS · 7.7/m
no more#TR1
Talon · Jungle
7 / 3 / 5
66.7% KP
15,387
26.2% share
10,896g
201 CS · 9/m
öksüzosurtan#ohhh
Zed · Mid
7 / 9 / 3
55.6% KP
16,325
27.8% share
8,996g
120 CS · 5.4/m
rayan cherki#014
Syndra · ADC
1 / 7 / 5
33.3% KP
15,384
26.2% share
8,303g
166 CS · 7.4/m
One Day#ADC
Soraka · Support
2 / 5 / 3
27.8% KP
3,105
5.3% share
6,042g
34 CS · 1.5/m
Red side
VictoryMericPasha#TR1
Gragas · Top
4 / 2 / 2
20.7% KP
17,416
20.3% share
11,676g
202 CS · 9/m
PABLO BATALLA#TR16
Lee Sin · Jungle
5 / 0 / 6
37.9% KP
10,331
12% share
11,418g
177 CS · 7.9/m
Sanguis#MİDSC
Annie · Mid
4 / 10 / 3
24.1% KP
12,378
14.4% share
8,863g
137 CS · 6.1/m
Makishima Shougo#333
Yunara · ADC
14 / 2 / 3
58.6% KP
38,838
45.2% share
15,955g
260 CS · 11.6/m
Giovanni Giorgio#1907
Lulu · Support
2 / 4 / 13
51.7% KP
7,038
8.2% share
8,051g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
