Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Solo/Duo · 26 days ago
11 / 5 / 2
K / D / A
48.1%
Kill participation
1,407.9
Damage / min
13,858g
536.1 gold / min
12
9 placed · 2 cleared
227
8.8 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyyb1905#55b1
Dr. Mundo · Top
1 / 5 / 7
33.3% KP
15,944
17.3% share
11,118g
212 CS · 8.2/m
Eylüle Aşığım#0606
Talon · Jungle
12 / 2 / 7
79.2% KP
29,747
32.2% share
16,151g
254 CS · 9.8/m
Hz ŞAHBATUR#TR11
Veigar · Mid
9 / 7 / 6
62.5% KP
29,128
31.5% share
15,460g
227 CS · 8.8/m
InsertIn#356
Ashe · ADC
2 / 7 / 6
33.3% KP
11,702
12.7% share
10,178g
196 CS · 7.6/m
PAMPAL#177
Rell · Support
0 / 7 / 10
41.7% KP
5,810
6.3% share
6,756g
19 CS · 0.7/m
Red side
DefeatZed#zeeed
Gwen · Top
8 / 5 / 0
29.6% KP
26,284
29.7% share
12,040g
181 CS · 7/m
Karray#1414
Jarvan IV · Jungle
2 / 4 / 15
63% KP
8,937
10.1% share
9,638g
119 CS · 4.6/m
Michael Olise#1700
Varus · Mid
6 / 6 / 2
29.6% KP
12,719
14.4% share
12,102g
242 CS · 9.4/m
Makishima Shougo#333
Aphelios · ADC
11 / 5 / 2
48.1% KP
36,394
41.2% share
13,858g
227 CS · 8.8/m
Runa#emo
Milio · Support
0 / 4 / 14
51.9% KP
4,086
4.6% share
7,482g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
