Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 24 days ago
17 / 7 / 8
K / D / A
75.8%
Kill participation
1,651.7
Damage / min
19,167g
736.7 gold / min
18
8 placed · 4 cleared
208
8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDEVLET#DEV
Jax · Top
13 / 6 / 12
55.6% KP
37,311
30.4% share
13,009g
178 CS · 6.8/m
sahil#demri
Cho'Gath · Jungle
8 / 7 / 13
46.7% KP
24,734
20.1% share
11,872g
183 CS · 7/m
Kulaztin#5510
Yasuo · Mid
10 / 6 / 10
44.4% KP
14,854
12.1% share
11,991g
192 CS · 7.4/m
zaferlol#333
Tristana · ADC
12 / 9 / 11
51.1% KP
34,813
28.4% share
14,572g
180 CS · 6.9/m
Solarcix#REAL
Lulu · Support
2 / 5 / 25
60% KP
11,046
9% share
8,672g
19 CS · 0.7/m
Red side
DefeatIIWizzyII#9182
K'Sante · Top
2 / 13 / 4
18.2% KP
16,796
15.4% share
7,352g
123 CS · 4.7/m
42konyali42#TR1
Rengar · Jungle
8 / 8 / 3
33.3% KP
10,649
9.8% share
11,031g
179 CS · 6.9/m
Java#Tr2
Lissandra · Mid
6 / 5 / 16
66.7% KP
30,072
27.6% share
12,013g
210 CS · 8.1/m
Makishima Shougo#333
Kai'Sa · ADC
17 / 7 / 8
75.8% KP
42,971
39.5% share
19,167g
208 CS · 8/m
Coverit#024
Alistar · Support
0 / 12 / 18
54.5% KP
8,351
7.7% share
7,001g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
