Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 24 days ago
15 / 5 / 10
K / D / A
71.4%
Kill participation
1,061.4
Damage / min
23,559g
617.3 gold / min
39
14 placed · 6 cleared
403
10.6 CS / min
Objective control
2
Dragons
3
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycalifornia dream#cla3
Yasuo · Top
5 / 9 / 16
56.8% KP
21,225
12.9% share
15,494g
259 CS · 6.8/m
cantankerous#hwr
Jayce · Jungle
16 / 6 / 16
86.5% KP
60,759
36.9% share
22,981g
230 CS · 6/m
Tanez#Relia
Aurora · Mid
9 / 5 / 15
64.9% KP
41,939
25.5% share
15,352g
237 CS · 6.2/m
333#refaz
Kalista · ADC
5 / 5 / 13
48.6% KP
29,309
17.8% share
20,301g
365 CS · 9.6/m
gottenyiyen15#TR1
Rell · Support
2 / 10 / 25
73% KP
11,437
6.9% share
11,496g
30 CS · 0.8/m
Red side
DefeatTORNADO OF TEROR#GAS
Singed · Top
6 / 5 / 14
57.1% KP
23,585
20.6% share
14,128g
231 CS · 6.1/m
penzi zorno#pzor1
Bel'Veth · Jungle
10 / 10 / 8
51.4% KP
24,188
21.2% share
18,595g
283 CS · 7.4/m
Fatal1st#TR1
Lissandra · Mid
3 / 10 / 13
45.7% KP
18,625
16.3% share
12,249g
212 CS · 5.6/m
Makishima Shougo#333
Zeri · ADC
15 / 5 / 10
71.4% KP
40,512
35.4% share
23,559g
403 CS · 10.6/m
Haluk Levent#XXX
Janna · Support
1 / 7 / 25
74.3% KP
7,373
6.5% share
10,953g
40 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
