Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 24 days ago
4 / 5 / 4
K / D / A
40%
Kill participation
702.4
Damage / min
12,826g
492.7 gold / min
22
10 placed · 6 cleared
249
9.6 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychasing heights#RANK1
Fiora · Top
3 / 4 / 1
14.3% KP
11,434
15% share
11,355g
237 CS · 9.1/m
saintlovell#2012
Qiyana · Jungle
8 / 5 / 9
60.7% KP
20,627
27.1% share
14,492g
216 CS · 8.3/m
mein kopf#otan4
Ahri · Mid
7 / 5 / 8
53.6% KP
19,323
25.4% share
10,463g
155 CS · 6/m
daydreaming#215
Yunara · ADC
5 / 4 / 11
57.1% KP
18,730
24.6% share
14,064g
252 CS · 9.7/m
42konyali42#TR1
Thresh · Support
5 / 2 / 12
60.7% KP
6,002
7.9% share
9,043g
35 CS · 1.3/m
Red side
Defeatexile#サムライ
Malphite · Top
4 / 5 / 6
50% KP
16,903
26.1% share
11,177g
188 CS · 7.2/m
demonshade#333
Lee Sin · Jungle
5 / 6 / 5
50% KP
13,235
20.4% share
10,335g
184 CS · 7.1/m
Satoru#曇り空
Locke · Mid
6 / 6 / 3
45% KP
12,684
19.6% share
9,391g
151 CS · 5.8/m
Makishima Shougo#333
Tristana · ADC
4 / 5 / 4
40% KP
18,286
28.2% share
12,826g
249 CS · 9.6/m
hold my coffee#blue
Lulu · Support
1 / 6 / 7
40% KP
3,734
5.8% share
6,590g
30 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
