Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 24 days ago
2 / 6 / 4
K / D / A
54.5%
Kill participation
400.9
Damage / min
8,039g
398.3 gold / min
13
7 placed · 2 cleared
149
7.4 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryK3ky#001
Camille · Top
9 / 0 / 8
54.8% KP
20,427
29.9% share
10,367g
164 CS · 8.1/m
197#777
Talon · Jungle
5 / 3 / 12
54.8% KP
14,276
20.9% share
10,555g
186 CS · 9.2/m
chasing heights#RANK1
Fiora · Mid
6 / 3 / 6
38.7% KP
13,106
19.2% share
9,448g
145 CS · 7.2/m
Londie#1v9
Xayah · ADC
6 / 2 / 8
45.2% KP
15,661
22.9% share
10,473g
184 CS · 9.1/m
mein kopf#otan4
Lulu · Support
5 / 3 / 15
64.5% KP
4,872
7.1% share
7,764g
16 CS · 0.8/m
Red side
DefeatBat#hie
Yone · Top
0 / 5 / 1
9.1% KP
9,328
17.1% share
5,964g
159 CS · 7.9/m
saintlovell#2012
Rengar · Jungle
5 / 8 / 5
90.9% KP
16,439
30.2% share
8,327g
115 CS · 5.7/m
exile#サムライ
Viktor · Mid
4 / 3 / 2
54.5% KP
16,584
30.4% share
8,134g
169 CS · 8.4/m
Makishima Shougo#333
Jinx · ADC
2 / 6 / 4
54.5% KP
8,091
14.8% share
8,039g
149 CS · 7.4/m
DH Sıfıraltılol#111
Nautilus · Support
0 / 9 / 5
45.5% KP
4,043
7.4% share
4,477g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
