Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Defeat
Ranked Solo/Duo · 23 days ago
8 / 6 / 0
K / D / A
80%
Kill participation
663
Damage / min
12,960g
582 gold / min
13
7 placed · 3 cleared
196
8.8 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryElandel#TR1
Kai'Sa · Top
3 / 2 / 7
30.3% KP
12,395
17.5% share
10,719g
194 CS · 8.7/m
saintlovell#2012
Talon · Jungle
10 / 1 / 7
51.5% KP
16,242
23% share
13,303g
235 CS · 10.6/m
Kulaztin#5510
Zed · Mid
9 / 1 / 11
60.6% KP
20,431
28.9% share
10,835g
176 CS · 7.9/m
daydreaming#215
Ashe · ADC
3 / 4 / 10
39.4% KP
7,616
10.8% share
10,125g
142 CS · 6.4/m
şapşal pampa#silly
Seraphine · Support
8 / 2 / 13
63.6% KP
14,085
19.9% share
8,983g
48 CS · 2.2/m
Red side
Defeatchasing heights#RANK1
Wukong · Top
1 / 5 / 3
40% KP
9,422
25.3% share
7,274g
166 CS · 7.5/m
Selo#TR6
Shyvana · Jungle
0 / 5 / 1
10% KP
2,538
6.8% share
6,479g
135 CS · 6.1/m
Zireael#Elder
Lux · Mid
1 / 9 / 1
20% KP
7,261
19.5% share
7,974g
162 CS · 7.3/m
Makishima Shougo#333
Xayah · ADC
8 / 6 / 0
80% KP
14,762
39.6% share
12,960g
196 CS · 8.8/m
Rakan God#Rakan
Rakan · Support
0 / 8 / 7
70% KP
3,285
8.8% share
5,910g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
