Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 17 days ago
6 / 6 / 6
K / D / A
63.2%
Kill participation
1,024.9
Damage / min
10,674g
414.3 gold / min
24
12 placed · 1 cleared
175
6.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Fiora · Top
7 / 2 / 11
64.3% KP
28,082
29.4% share
14,929g
259 CS · 10.1/m
Shyntorrod#4946
Kayn · Jungle
6 / 5 / 12
64.3% KP
17,115
17.9% share
13,133g
196 CS · 7.6/m
zoycade#zrv
Anivia · Mid
3 / 3 / 9
42.9% KP
20,222
21.2% share
10,156g
171 CS · 6.6/m
vanquer#444
Tristana · ADC
6 / 5 / 5
39.3% KP
17,049
17.8% share
12,446g
196 CS · 7.6/m
Lxnt#Bruh
Poppy · Support
6 / 4 / 15
75% KP
13,129
13.7% share
9,838g
17 CS · 0.7/m
Red side
Defeatchasing heights#RANK1
Kennen · Top
4 / 8 / 1
26.3% KP
13,309
14.8% share
9,269g
168 CS · 6.5/m
Makishima Shougo#333
Lee Sin · Jungle
6 / 6 / 6
63.2% KP
26,409
29.4% share
10,674g
175 CS · 6.8/m
Alex Mercer#1v9
Vladimir · Mid
2 / 5 / 7
47.4% KP
20,084
22.4% share
9,051g
197 CS · 7.6/m
köylü#2145
Xayah · ADC
3 / 5 / 5
42.1% KP
18,635
20.8% share
11,604g
215 CS · 8.3/m
ilteroviç#ilter
Zilean · Support
4 / 4 / 7
57.9% KP
11,302
12.6% share
7,765g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
