Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 17 days ago
15 / 6 / 12
K / D / A
71.1%
Kill participation
1,290
Damage / min
17,370g
523.5 gold / min
30
1 placed · 7 cleared
212
6.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
6
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMete#OSN
Camille · Top
18 / 6 / 10
84.8% KP
57,131
36.6% share
17,195g
173 CS · 5.2/m
lose#byz
Taliyah · Jungle
7 / 8 / 10
51.5% KP
31,816
20.4% share
14,913g
252 CS · 7.6/m
hey call me su#TR1
Nasus · Mid
2 / 8 / 14
48.5% KP
27,935
17.9% share
12,379g
186 CS · 5.6/m
üzüldüm#1305
Jinx · ADC
6 / 6 / 6
36.4% KP
32,228
20.7% share
16,520g
321 CS · 9.7/m
Rakan God#Rakan
Rakan · Support
0 / 10 / 17
51.5% KP
6,897
4.4% share
8,449g
31 CS · 0.9/m
Red side
VictorySett enjoyer#1 man
Sett · Top
9 / 7 / 8
44.7% KP
36,134
25.2% share
16,412g
240 CS · 7.2/m
Makishima Shougo#333
Sylas · Jungle
15 / 6 / 12
71.1% KP
42,807
29.8% share
17,370g
212 CS · 6.4/m
197#777
Syndra · Mid
5 / 5 / 11
42.1% KP
35,160
24.5% share
14,878g
305 CS · 9.2/m
aray fun acc#001
Yasuo · ADC
5 / 9 / 9
36.8% KP
20,071
14% share
13,007g
229 CS · 6.9/m
ceyni#cyn
Milio · Support
4 / 6 / 26
78.9% KP
9,249
6.4% share
10,644g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
