Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 13 days ago
9 / 7 / 7
K / D / A
51.6%
Kill participation
1,283.3
Damage / min
14,176g
451.5 gold / min
18
7 placed · 2 cleared
217
6.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySui Ishida#ati
Dr. Mundo · Top
1 / 5 / 13
36.8% KP
22,224
16.9% share
12,559g
248 CS · 7.9/m
KLN#00061
Talon · Jungle
7 / 8 / 13
52.6% KP
22,224
16.9% share
14,381g
210 CS · 6.7/m
barcode 1832754#2415
Locke · Mid
11 / 5 / 7
47.4% KP
29,086
22.1% share
15,208g
218 CS · 6.9/m
ATRUM#AIZEL
Aphelios · ADC
17 / 5 / 5
57.9% KP
44,179
33.6% share
21,161g
288 CS · 9.2/m
cardigan#TR31
Bard · Support
2 / 8 / 17
50% KP
13,609
10.4% share
11,298g
23 CS · 0.7/m
Red side
Defeathfk#1309
Yone · Top
5 / 10 / 4
29% KP
36,224
23.2% share
13,012g
252 CS · 8/m
carma#sga35
Kha'Zix · Jungle
8 / 5 / 5
41.9% KP
29,374
18.8% share
15,457g
252 CS · 8/m
Makishima Shougo#333
Fizz · Mid
9 / 7 / 7
51.6% KP
40,297
25.8% share
14,176g
217 CS · 6.9/m
zaferlol#333
Xayah · ADC
7 / 9 / 4
35.5% KP
31,734
20.3% share
15,860g
276 CS · 8.8/m
Lxnt#Bruh
Poppy · Support
2 / 7 / 21
74.2% KP
18,603
11.9% share
10,341g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
