Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · Yesterday
7 / 6 / 8
K / D / A
36.6%
Kill participation
727
Damage / min
13,120g
480.3 gold / min
21
1 placed · 4 cleared
197
7.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatladriv#001
Camille · Top
13 / 10 / 4
54.8% KP
39,802
34.6% share
12,870g
185 CS · 6.8/m
lemby#xxxx
Graves · Jungle
9 / 5 / 7
51.6% KP
30,311
26.3% share
12,716g
218 CS · 8/m
SufferingForever#dddd
Vex · Mid
5 / 9 / 6
35.5% KP
23,201
20.2% share
10,480g
202 CS · 7.4/m
dreamfyre#crxs
Lucian · ADC
2 / 12 / 4
19.4% KP
8,315
7.2% share
9,339g
152 CS · 5.6/m
mxch1n3#1790
Janna · Support
2 / 5 / 18
64.5% KP
13,481
11.7% share
8,481g
21 CS · 0.8/m
Red side
VictoryMichonne#666
Ryze · Top
7 / 6 / 9
39% KP
22,481
20.2% share
11,916g
190 CS · 7/m
Makishima Shougo#333
Sylas · Jungle
7 / 6 / 8
36.6% KP
19,858
17.9% share
13,120g
197 CS · 7.2/m
Kuzgun#BACK
Yasuo · Mid
6 / 9 / 1
17.1% KP
20,469
18.4% share
13,680g
263 CS · 9.6/m
teemo courtois#tr9
Twitch · ADC
15 / 5 / 8
56.1% KP
36,811
33.1% share
16,812g
185 CS · 6.8/m
ristretto abuser#yasn
Nidalee · Support
6 / 5 / 22
68.3% KP
11,481
10.3% share
10,346g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
