Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · Yesterday
12 / 6 / 5
K / D / A
63%
Kill participation
741.3
Damage / min
14,959g
551.3 gold / min
21
11 placed · 2 cleared
172
6.3 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTRSoloTürk#1907
Yone · Top
5 / 8 / 5
37% KP
20,994
22.6% share
13,758g
252 CS · 9.3/m
yeshy#RKD
Qiyana · Jungle
4 / 10 / 12
59.3% KP
27,116
29.2% share
12,352g
174 CS · 6.4/m
Khan#966
Irelia · Mid
5 / 12 / 6
40.7% KP
20,442
22% share
12,149g
222 CS · 8.2/m
Makishima Shougo#333
Tristana · ADC
12 / 6 / 5
63% KP
20,115
21.6% share
14,959g
172 CS · 6.3/m
dengim yok#9xL9
Rakan · Support
1 / 9 / 14
55.6% KP
4,288
4.6% share
7,642g
22 CS · 0.8/m
Red side
VictoryMete#OSN
Camille · Top
6 / 4 / 9
33.3% KP
17,193
14.6% share
11,370g
180 CS · 6.6/m
in the sea#2502
Talon · Jungle
8 / 5 / 10
40% KP
16,940
14.4% share
14,028g
246 CS · 9.1/m
Bâsstiel#EUW
Akali · Mid
10 / 5 / 9
42.2% KP
29,833
25.3% share
11,321g
194 CS · 7.1/m
Londie#1v9
Draven · ADC
21 / 5 / 6
60% KP
44,764
37.9% share
20,997g
241 CS · 8.9/m
Gesshoku#tsukı
Blitzcrank · Support
0 / 8 / 29
64.4% KP
9,235
7.8% share
8,554g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
