Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 287 days ago
11 / 3 / 15
K / D / A
66.7%
Kill participation
1,611
Damage / min
25,509g
590.7 gold / min
33
10 placed · 9 cleared
469
10.9 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDejaVu#BAD
Shen · Top
8 / 8 / 12
54.1% KP
40,779
21% share
18,578g
320 CS · 7.4/m
Nico#coati
Zac · Jungle
7 / 5 / 19
70.3% KP
31,250
16.1% share
16,445g
256 CS · 5.9/m
Marbirius#3113
Ambessa · Mid
6 / 9 / 14
54.1% KP
49,164
25.3% share
16,873g
302 CS · 7/m
JEZUUU#0814
Tristana · ADC
15 / 8 / 6
56.8% KP
58,694
30.2% share
23,759g
434 CS · 10.1/m
Żywiec#Orzeu
Alistar · Support
1 / 9 / 27
75.7% KP
14,723
7.6% share
11,851g
56 CS · 1.3/m
Red side
VictoryLesbian princess#UwU
Singed · Top
8 / 8 / 19
69.2% KP
52,555
25.1% share
20,734g
390 CS · 9/m
Bgurin#4000
Jarvan IV · Jungle
4 / 7 / 24
71.8% KP
38,289
18.3% share
17,644g
255 CS · 5.9/m
jai un rêve#again
Ekko · Mid
15 / 7 / 10
64.1% KP
38,719
18.5% share
19,373g
288 CS · 6.7/m
Mαster Oogwαy#EUW
Sivir · ADC
11 / 3 / 15
66.7% KP
69,569
33.3% share
25,509g
469 CS · 10.9/m
sindrelolpro2345#EUW
Senna · Support
1 / 14 / 22
59% KP
10,024
4.8% share
11,896g
40 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
