Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 274 days ago
6 / 3 / 3
K / D / A
39.1%
Kill participation
516.2
Damage / min
13,203g
525.7 gold / min
10
6 placed · 2 cleared
240
9.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory眠いな#2323
K'Sante · Top
3 / 4 / 5
34.8% KP
12,533
14.5% share
9,806g
193 CS · 7.7/m
Divine Departure#zZz
Jayce · Jungle
10 / 0 / 10
87% KP
28,669
33.2% share
14,735g
214 CS · 8.5/m
James Doakes#BOAT
Ryze · Mid
3 / 2 / 8
47.8% KP
22,878
26.5% share
12,283g
285 CS · 11.3/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
6 / 3 / 3
39.1% KP
12,966
15% share
13,203g
240 CS · 9.6/m
Ado fan#EUW
Blitzcrank · Support
1 / 2 / 17
78.3% KP
9,264
10.7% share
7,879g
34 CS · 1.4/m
Red side
DefeatJohn Cena#19634
Gnar · Top
3 / 7 / 2
45.5% KP
21,024
28.2% share
9,312g
184 CS · 7.3/m
voriukas voras69#eu1
Qiyana · Jungle
3 / 6 / 2
45.5% KP
10,115
13.6% share
10,079g
164 CS · 6.5/m
SU ZYZZ#0311
Cassiopeia · Mid
3 / 4 / 1
36.4% KP
19,910
26.7% share
9,911g
240 CS · 9.6/m
right clicker#win
Ezreal · ADC
2 / 4 / 2
36.4% KP
16,531
22.2% share
11,299g
240 CS · 9.6/m
mageteaXD#ttv
Janna · Support
0 / 2 / 5
45.5% KP
6,922
9.3% share
6,533g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
