Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Victory
Ranked Solo/Duo · 271 days ago
3 / 6 / 11
K / D / A
56%
Kill participation
1,133.8
Damage / min
18,473g
531.1 gold / min
34
9 placed · 9 cleared
353
10.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTissue1#EUW
Anivia · Top
4 / 3 / 12
64% KP
49,244
28.1% share
15,805g
304 CS · 8.7/m
IWILLMAKEIT1#2509
Viego · Jungle
9 / 7 / 6
60% KP
35,905
20.5% share
17,258g
233 CS · 6.7/m
twtv Peng04#NMIXX
Ahri · Mid
9 / 3 / 11
80% KP
42,615
24.3% share
15,080g
272 CS · 7.8/m
Mαster Oogwαy#EUW
Aphelios · ADC
3 / 6 / 11
56% KP
39,437
22.5% share
18,473g
353 CS · 10.1/m
Ado fan#EUW
Soraka · Support
0 / 2 / 19
76% KP
8,120
4.6% share
8,933g
17 CS · 0.5/m
Red side
DefeatAloisNL#EUW
Dr. Mundo · Top
0 / 6 / 3
14.3% KP
18,368
15.5% share
13,239g
282 CS · 8.1/m
Kaboom#EUW1a
Wukong · Jungle
7 / 7 / 11
85.7% KP
33,126
28% share
15,034g
254 CS · 7.3/m
Smietanek#2137
Ekko · Mid
7 / 4 / 6
61.9% KP
27,657
23.3% share
14,484g
271 CS · 7.8/m
So much PAIN HAH#HAHAH
Yunara · ADC
7 / 5 / 6
61.9% KP
29,026
24.5% share
18,426g
331 CS · 9.5/m
TTV Guli#Guli
Lulu · Support
0 / 3 / 17
81% KP
10,330
8.7% share
9,316g
33 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
