Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 269 days ago
15 / 2 / 5
K / D / A
52.6%
Kill participation
1,775.2
Damage / min
17,478g
707.6 gold / min
23
8 placed · 5 cleared
240
9.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV VinGOAT1#RKO
Aatrox · Top
7 / 5 / 7
36.8% KP
26,394
20.3% share
9,642g
151 CS · 6.1/m
Cohle Rust#1230
Taliyah · Jungle
11 / 4 / 11
57.9% KP
29,505
22.7% share
12,526g
185 CS · 7.5/m
Toffe#ren
Orianna · Mid
5 / 2 / 10
39.5% KP
22,816
17.6% share
12,239g
274 CS · 11.1/m
Mαster Oogwαy#EUW
Varus · ADC
15 / 2 / 5
52.6% KP
43,847
33.7% share
17,478g
240 CS · 9.7/m
Ado fan#EUW
Alistar · Support
0 / 2 / 23
60.5% KP
7,416
5.7% share
7,119g
16 CS · 0.6/m
Red side
DefeatTWTV KAAGAROO#EUW11
Trundle · Top
3 / 5 / 2
33.3% KP
15,198
19.9% share
11,932g
226 CS · 9.1/m
Kozi#Z10
Dr. Mundo · Jungle
6 / 7 / 0
40% KP
16,232
21.2% share
10,316g
161 CS · 6.5/m
VIT Fleshy#EU1
Ryze · Mid
3 / 7 / 4
46.7% KP
16,673
21.8% share
9,338g
194 CS · 7.9/m
mershak#happy
Swain · ADC
2 / 8 / 7
60% KP
17,795
23.3% share
10,498g
178 CS · 7.2/m
TH Stend#lrd
Bard · Support
1 / 11 / 5
40% KP
10,624
13.9% share
6,925g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
