Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 267 days ago
11 / 2 / 9
K / D / A
55.6%
Kill participation
1,131.3
Damage / min
17,276g
653.6 gold / min
16
5 placed · 6 cleared
253
9.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatowlonsky#999
Lee Sin · Top
6 / 6 / 1
36.8% KP
15,981
18.9% share
10,756g
204 CS · 7.7/m
TTV Guli#Guli
Nunu & Willump · Jungle
3 / 8 / 11
73.7% KP
12,916
15.3% share
10,686g
173 CS · 6.5/m
SRAMON#GUWNO
Swain · Mid
7 / 6 / 5
63.2% KP
23,046
27.3% share
12,158g
230 CS · 8.7/m
Kenal#EUW
Varus · ADC
2 / 8 / 5
36.8% KP
20,055
23.7% share
9,940g
194 CS · 7.3/m
Lathyrus#EUW
Bard · Support
1 / 8 / 8
47.4% KP
12,488
14.8% share
7,683g
42 CS · 1.6/m
Red side
Victorywao#0000
Darius · Top
7 / 7 / 7
38.9% KP
18,877
18.2% share
11,931g
186 CS · 7/m
Foutriquet#FOU
Ambessa · Jungle
7 / 4 / 13
55.6% KP
16,605
16% share
12,239g
191 CS · 7.2/m
Fawkes#4321
Ryze · Mid
10 / 3 / 8
50% KP
30,317
29.2% share
14,334g
308 CS · 11.7/m
Mαster Oogwαy#EUW
Yunara · ADC
11 / 2 / 9
55.6% KP
29,904
28.8% share
17,276g
253 CS · 9.6/m
Ado fan#EUW
Blitzcrank · Support
1 / 4 / 22
63.9% KP
8,043
7.8% share
8,112g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
