Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xin Zhao
Defeat
Ranked Solo/Duo · 266 days ago
1 / 9 / 2
K / D / A
21.4%
Kill participation
482.9
Damage / min
7,894g
327.6 gold / min
16
4 placed · 2 cleared
151
6.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFornoReason#Gap
Yorick · Top
1 / 5 / 0
7.1% KP
13,160
17.9% share
8,117g
163 CS · 6.8/m
Mαster Oogwαy#EUW
Xin Zhao · Jungle
1 / 9 / 2
21.4% KP
11,637
15.9% share
7,894g
151 CS · 6.3/m
Roro Farmer#EUW
Orianna · Mid
3 / 4 / 1
28.6% KP
16,107
22% share
10,189g
242 CS · 10/m
consistency#2026
Yunara · ADC
9 / 4 / 1
71.4% KP
25,744
35.1% share
13,483g
226 CS · 9.4/m
Ado fan#EUW
Poppy · Support
0 / 3 / 8
57.1% KP
6,714
9.2% share
6,501g
20 CS · 0.8/m
Red side
VictoryKatze#myao
Lee Sin · Top
4 / 2 / 4
32% KP
18,351
20.1% share
11,891g
228 CS · 9.5/m
dynamic#66666
Diana · Jungle
5 / 1 / 8
52% KP
15,616
17.1% share
12,450g
229 CS · 9.5/m
WizzAir#pilot
Yasuo · Mid
6 / 2 / 9
60% KP
22,146
24.3% share
11,338g
196 CS · 8.1/m
Yakkey#PRIME
Zeri · ADC
4 / 5 / 4
32% KP
16,929
18.6% share
13,768g
230 CS · 9.5/m
chenzelot#LOT
Rumble · Support
6 / 4 / 5
44% KP
18,138
19.9% share
8,764g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
