Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 265 days ago
11 / 9 / 9
K / D / A
50%
Kill participation
1,288.1
Damage / min
17,146g
530.6 gold / min
23
8 placed · 5 cleared
250
7.7 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatByron Love#1v9
Warwick · Top
10 / 7 / 9
47.5% KP
44,437
28.3% share
15,952g
232 CS · 7.2/m
Hemlandaren#CHN
Rek'Sai · Jungle
4 / 8 / 15
47.5% KP
21,489
13.7% share
12,728g
176 CS · 5.4/m
CHARLlE KIRK#ns1
Ekko · Mid
15 / 8 / 6
52.5% KP
36,734
23.4% share
17,005g
258 CS · 8/m
Mαster Oogwαy#EUW
Jinx · ADC
11 / 9 / 9
50% KP
41,627
26.5% share
17,146g
250 CS · 7.7/m
Ado fan#EUW
Nautilus · Support
0 / 9 / 20
50% KP
12,948
8.2% share
9,013g
37 CS · 1.1/m
Red side
Victory스쿠터 사망#0000
Zaahen · Top
6 / 9 / 8
34.1% KP
31,868
19.2% share
12,384g
198 CS · 6.1/m
ツツツツツSツツツツツツツツツツ#ツツツツツ
Naafiri · Jungle
14 / 6 / 13
65.9% KP
41,565
25.1% share
17,507g
217 CS · 6.7/m
eeZaZ#333
Aurora · Mid
7 / 7 / 12
46.3% KP
34,279
20.7% share
14,320g
269 CS · 8.3/m
Gazir#kaii
Yunara · ADC
12 / 9 / 11
56.1% KP
45,506
27.4% share
19,677g
287 CS · 8.9/m
Pegao#BOT
Braum · Support
2 / 9 / 24
63.4% KP
12,664
7.6% share
10,255g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
