Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 263 days ago
0 / 5 / 2
K / D / A
20%
Kill participation
718.9
Damage / min
10,288g
383.6 gold / min
28
8 placed · 9 cleared
231
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKC NEXT ADKING#EUW
K'Sante · Top
0 / 4 / 4
40% KP
6,991
10.6% share
9,277g
227 CS · 8.5/m
Red block#999
Lee Sin · Jungle
5 / 3 / 2
70% KP
10,556
16.1% share
10,175g
160 CS · 6/m
Mondfinsternis#cold
Taliyah · Mid
4 / 2 / 4
80% KP
21,710
33% share
10,903g
255 CS · 9.5/m
Mαster Oogwαy#EUW
Jinx · ADC
0 / 5 / 2
20% KP
19,279
29.3% share
10,288g
231 CS · 8.6/m
Ado fan#EUW
Braum · Support
1 / 4 / 6
70% KP
7,212
11% share
7,256g
25 CS · 0.9/m
Red side
VictorySHFT Rooster#0428
Vayne · Top
9 / 3 / 6
83.3% KP
34,590
36.9% share
13,633g
223 CS · 8.3/m
aarontheplumber#MrJay
Aatrox · Jungle
3 / 3 / 5
44.4% KP
14,258
15.2% share
11,423g
213 CS · 7.9/m
L Vasco O #EUW
Ryze · Mid
1 / 1 / 6
38.9% KP
13,711
14.6% share
11,675g
297 CS · 11.1/m
Right Hand#korea
Yunara · ADC
4 / 3 / 3
38.9% KP
23,447
25% share
15,263g
264 CS · 9.8/m
zwaker#T1WIN
Leona · Support
1 / 1 / 12
72.2% KP
7,753
8.3% share
7,763g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
