Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Victory
Ranked Solo/Duo · 258 days ago
11 / 5 / 16
K / D / A
75%
Kill participation
1,427.7
Damage / min
33,447g
779 gold / min
34
10 placed · 14 cleared
676
15.7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
3
Baron
12
Towers
8
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySTREYITO#EUW
Zaahen · Top
3 / 10 / 8
30.6% KP
22,500
14.8% share
15,928g
296 CS · 6.9/m
SMRADOCH ZICSSI#EUW
Ekko · Jungle
15 / 10 / 7
61.1% KP
35,602
23.4% share
23,295g
323 CS · 7.5/m
João#FREAK
Sion · Mid
2 / 10 / 11
36.1% KP
19,177
12.6% share
14,239g
249 CS · 5.8/m
Mαster Oogwαy#EUW
Sivir · ADC
11 / 5 / 16
75% KP
61,297
40.3% share
33,447g
676 CS · 15.7/m
Ado fan#EUW
Nautilus · Support
5 / 4 / 22
75% KP
13,674
9% share
13,114g
29 CS · 0.7/m
Red side
DefeatGlorpmeister#Jenax
Gnar · Top
12 / 4 / 8
51.3% KP
52,718
22.7% share
21,377g
381 CS · 8.9/m
he is god#71300
Jarvan IV · Jungle
8 / 9 / 9
43.6% KP
41,144
17.7% share
18,606g
296 CS · 6.9/m
Greed#1031
Lux · Mid
8 / 5 / 8
41% KP
62,815
27% share
19,607g
361 CS · 8.4/m
Kenal#EUW
Varus · ADC
10 / 11 / 6
41% KP
67,915
29.2% share
20,315g
289 CS · 6.7/m
lft lekcyc#111
Lulu · Support
1 / 7 / 14
38.5% KP
7,959
3.4% share
11,801g
46 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
