Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 253 days ago
8 / 2 / 4
K / D / A
60%
Kill participation
980.6
Damage / min
15,564g
599.4 gold / min
14
7 placed · 3 cleared
270
10.4 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat城郊牧笛声#0404
Fiora · Top
3 / 8 / 3
30% KP
16,625
21.5% share
10,498g
201 CS · 7.7/m
G2 Hans Sama#12838
Xin Zhao · Jungle
6 / 6 / 7
65% KP
17,115
22.2% share
10,215g
156 CS · 6/m
chains#free
Sylas · Mid
2 / 9 / 3
25% KP
9,073
11.7% share
7,492g
150 CS · 5.8/m
Mαster Oogwαy#EUW
Jhin · ADC
8 / 2 / 4
60% KP
25,464
33% share
15,564g
270 CS · 10.4/m
Ado fan#EUW
Nautilus · Support
1 / 4 / 11
60% KP
8,978
11.6% share
7,249g
38 CS · 1.5/m
Red side
VictoryMID#MMMM
Malphite · Top
5 / 2 / 11
55.2% KP
25,687
22.9% share
10,694g
195 CS · 7.5/m
aarontheplumber#MrJay
Ekko · Jungle
12 / 5 / 5
58.6% KP
23,440
20.9% share
15,272g
228 CS · 8.8/m
TWTV Peng04#Yuqi
Ahri · Mid
7 / 4 / 9
55.2% KP
27,910
24.9% share
12,526g
242 CS · 9.3/m
SHJY#Lure
Yunara · ADC
5 / 4 / 8
44.8% KP
27,082
24.2% share
13,696g
224 CS · 8.6/m
i want to win#이기고싶다
Braum · Support
0 / 5 / 18
62.1% KP
7,862
7% share
7,878g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
