Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 252 days ago
13 / 9 / 10
K / D / A
63.9%
Kill participation
1,702.9
Damage / min
18,201g
577.5 gold / min
24
7 placed · 7 cleared
255
8.1 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCHALL BTW#EUW
Yasuo · Top
0 / 7 / 10
27.8% KP
16,507
10.5% share
10,847g
239 CS · 7.6/m
alvarooo#000
Ambessa · Jungle
12 / 9 / 12
66.7% KP
36,558
23.2% share
15,061g
225 CS · 7.1/m
J1HUIV#000
LeBlanc · Mid
9 / 5 / 4
36.1% KP
35,570
22.6% share
14,327g
278 CS · 8.8/m
Mαster Oogwαy#EUW
Yunara · ADC
13 / 9 / 10
63.9% KP
53,669
34.1% share
18,201g
255 CS · 8.1/m
Ado fan#EUW
Nautilus · Support
2 / 6 / 25
75% KP
15,042
9.6% share
9,820g
32 CS · 1/m
Red side
VictoryPorcelain Heart#XDXD
Swain · Top
8 / 4 / 16
66.7% KP
37,317
27.6% share
14,759g
227 CS · 7.2/m
Kenal#EUW
Xin Zhao · Jungle
9 / 8 / 12
58.3% KP
32,950
24.4% share
14,426g
180 CS · 5.7/m
lft lekcyc#111
Zilean · Mid
2 / 4 / 17
52.8% KP
9,578
7.1% share
10,159g
159 CS · 5/m
Kekseres#tnjun
Katarina · ADC
15 / 10 / 13
77.8% KP
42,820
31.7% share
19,849g
205 CS · 6.5/m
goroncywir62#rank1
Lulu · Support
2 / 10 / 27
80.6% KP
12,350
9.1% share
10,878g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
