Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Victory
Ranked Solo/Duo · 252 days ago
14 / 2 / 8
K / D / A
55%
Kill participation
1,026.6
Damage / min
16,046g
693.6 gold / min
17
7 placed · 3 cleared
233
10.1 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDark Passenger#1702
Rumble · Top
3 / 2 / 9
30% KP
25,621
26% share
11,851g
207 CS · 8.9/m
123456789#10T
Kha'Zix · Jungle
13 / 0 / 6
47.5% KP
19,834
20.1% share
12,316g
207 CS · 8.9/m
Phil Ivey#102o
Galio · Mid
5 / 2 / 12
42.5% KP
18,012
18.3% share
10,369g
192 CS · 8.3/m
Mαster Oogwαy#EUW
Kai'Sa · ADC
14 / 2 / 8
55% KP
23,749
24.1% share
16,046g
233 CS · 10.1/m
Ado fan#EUW
Neeko · Support
5 / 1 / 13
45% KP
11,255
11.4% share
8,025g
31 CS · 1.3/m
Red side
DefeatKDF DuDu#KING1
K'Sante · Top
1 / 7 / 1
33.3% KP
17,272
28.7% share
8,181g
189 CS · 8.2/m
cléo de 5 à 7#hya
Taliyah · Jungle
3 / 9 / 2
83.3% KP
11,392
18.9% share
9,450g
159 CS · 6.9/m
Pelasek#EUW
Sylas · Mid
0 / 7 / 1
16.7% KP
5,023
8.3% share
6,488g
146 CS · 6.3/m
Marynski#crazy
Miss Fortune · ADC
0 / 9 / 3
50% KP
18,996
31.5% share
7,670g
181 CS · 7.8/m
MEGAZORD XERSUS7#PawN1
Maokai · Support
2 / 8 / 0
33.3% KP
7,563
12.6% share
6,275g
49 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
