Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 248 days ago
6 / 3 / 9
K / D / A
62.5%
Kill participation
1,279.6
Damage / min
14,667g
563.4 gold / min
25
9 placed · 8 cleared
246
9.4 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysmurfeee#OSRS
Rumble · Top
5 / 5 / 6
45.8% KP
26,560
26% share
9,726g
169 CS · 6.5/m
Kaboom#EUW1a
Ambessa · Jungle
9 / 1 / 7
66.7% KP
22,096
21.6% share
13,330g
225 CS · 8.6/m
J1HUIV#000
K'Sante · Mid
3 / 4 / 6
37.5% KP
14,349
14.1% share
11,330g
241 CS · 9.3/m
Mαster Oogwαy#EUW
Corki · ADC
6 / 3 / 9
62.5% KP
33,313
32.6% share
14,667g
246 CS · 9.4/m
Ado fan#EUW
Alistar · Support
1 / 3 / 15
66.7% KP
5,795
5.7% share
8,018g
27 CS · 1/m
Red side
Defeatsfvcxz#2612
Aurora · Top
3 / 5 / 5
50% KP
19,125
21.6% share
8,954g
169 CS · 6.5/m
cw3lson pedael#jd33
Nocturne · Jungle
1 / 4 / 7
50% KP
14,452
16.3% share
8,526g
152 CS · 5.8/m
ABV Emil#1v9
Orianna · Mid
5 / 4 / 4
56.3% KP
22,787
25.7% share
11,702g
231 CS · 8.9/m
iwillnotfall#win
Kai'Sa · ADC
5 / 4 / 3
50% KP
23,664
26.7% share
11,621g
230 CS · 8.8/m
G2 Hans Sama#12838
Nautilus · Support
2 / 7 / 6
50% KP
8,694
9.8% share
7,354g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
