Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 247 days ago
8 / 3 / 11
K / D / A
48.7%
Kill participation
1,168.5
Damage / min
15,913g
626.9 gold / min
19
8 placed · 4 cleared
237
9.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrawrben7#TwTv
Qiyana · Top
7 / 2 / 4
28.2% KP
19,939
19.3% share
12,508g
224 CS · 8.8/m
Bel Veth#Rank1
Bel'Veth · Jungle
9 / 4 / 6
38.5% KP
20,121
19.5% share
13,557g
220 CS · 8.7/m
Ado fan#EUW
Twisted Fate · Mid
4 / 3 / 9
33.3% KP
18,685
18.1% share
12,632g
231 CS · 9.1/m
Mαster Oogwαy#EUW
Yunara · ADC
8 / 3 / 11
48.7% KP
29,661
28.7% share
15,913g
237 CS · 9.3/m
the days i lie#fear
Pyke · Support
11 / 5 / 7
46.2% KP
14,860
14.4% share
9,910g
19 CS · 0.7/m
Red side
Defeatchenzelot#LOT
Sion · Top
5 / 4 / 3
47.1% KP
23,390
25.7% share
12,609g
239 CS · 9.4/m
Spy#qesfg
Naafiri · Jungle
4 / 7 / 4
47.1% KP
19,064
20.9% share
11,425g
185 CS · 7.3/m
Michael Jackson#MJWIN
LeBlanc · Mid
4 / 4 / 4
47.1% KP
20,211
22.2% share
8,985g
175 CS · 6.9/m
SHJY#Lure
Kai'Sa · ADC
1 / 12 / 4
29.4% KP
13,836
15.2% share
10,239g
205 CS · 8.1/m
404 Zyres#hayo
Neeko · Support
3 / 12 / 6
52.9% KP
14,615
16% share
7,709g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
