Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 245 days ago
3 / 7 / 2
K / D / A
100%
Kill participation
747.1
Damage / min
11,242g
472.4 gold / min
10
7 placed · 0 cleared
203
8.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Renekton · Top
5 / 0 / 5
38.5% KP
22,475
21.1% share
11,398g
241 CS · 10.1/m
JG top boy#lync1
Ambessa · Jungle
3 / 1 / 7
38.5% KP
13,512
12.7% share
11,201g
215 CS · 9/m
basil#fan
LeBlanc · Mid
6 / 0 / 2
30.8% KP
21,914
20.6% share
10,997g
252 CS · 10.6/m
KC NEXT ADKING#EUW
Yunara · ADC
9 / 2 / 10
73.1% KP
32,947
30.9% share
15,204g
227 CS · 9.5/m
VIT Fleshy#EU1
Bard · Support
3 / 2 / 17
76.9% KP
15,606
14.7% share
8,637g
20 CS · 0.8/m
Red side
Defeatnvid#4PIGS
Dr. Mundo · Top
0 / 1 / 1
20% KP
19,339
30.7% share
7,654g
212 CS · 8.9/m
ismααα#EUW
Zaahen · Jungle
1 / 6 / 2
60% KP
9,494
15.1% share
7,224g
143 CS · 6/m
drooofan#Noula
Ahri · Mid
1 / 7 / 0
20% KP
11,776
18.7% share
7,430g
185 CS · 7.8/m
Mαster Oogwαy#EUW
Lucian · ADC
3 / 7 / 2
100% KP
17,781
28.2% share
11,242g
203 CS · 8.5/m
Ado fan#EUW
Milio · Support
0 / 5 / 5
100% KP
4,581
7.3% share
5,651g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
