Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 241 days ago
7 / 3 / 6
K / D / A
59.1%
Kill participation
789.3
Damage / min
12,112g
609.7 gold / min
20
7 placed · 4 cleared
210
10.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat프랑스놈 엿 먹어라#CWLE
Dr. Mundo · Top
3 / 1 / 1
33.3% KP
12,061
26.3% share
8,245g
180 CS · 9.1/m
focus dont type#win
Taliyah · Jungle
6 / 6 / 3
75% KP
8,500
18.5% share
10,211g
144 CS · 7.2/m
死鬼蔡徐坤#KUN
Ryze · Mid
1 / 3 / 3
33.3% KP
9,018
19.6% share
7,387g
172 CS · 8.7/m
EL DIABLO#YEN
Corki · ADC
2 / 7 / 4
50% KP
9,667
21% share
8,464g
159 CS · 8/m
G2 Labrov#8085
Nami · Support
0 / 5 / 9
75% KP
6,688
14.6% share
5,398g
18 CS · 0.9/m
Red side
VictoryG2 BrokenBlade#1918
Akali · Top
3 / 4 / 1
18.2% KP
17,817
27.2% share
7,618g
167 CS · 8.4/m
wait for me#RANK1
Jarvan IV · Jungle
5 / 1 / 5
45.5% KP
11,006
16.8% share
9,356g
161 CS · 8.1/m
Маша#KR01
Orianna · Mid
4 / 2 / 3
31.8% KP
15,880
24.3% share
9,285g
205 CS · 10.3/m
Mαster Oogwαy#EUW
Xayah · ADC
7 / 3 / 6
59.1% KP
15,681
24% share
12,112g
210 CS · 10.6/m
Ado fan#EUW
Lulu · Support
3 / 2 / 11
63.6% KP
5,046
7.7% share
7,093g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
