Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Senna
Defeat
Ranked Solo/Duo · 234 days ago
4 / 7 / 14
K / D / A
47.4%
Kill participation
763
Damage / min
12,984g
457.7 gold / min
18
7 placed · 5 cleared
201
7.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDark Passenger#1702
Gnar · Top
3 / 9 / 10
31.7% KP
22,862
17.5% share
11,244g
197 CS · 6.9/m
save your tears#252
Taliyah · Jungle
10 / 9 / 21
75.6% KP
36,588
28.1% share
16,535g
205 CS · 7.2/m
larsahan#6633
Yone · Mid
13 / 9 / 6
46.3% KP
31,893
24.5% share
17,208g
219 CS · 7.7/m
Backslicer#KekW
Aurelion Sol · ADC
15 / 4 / 10
61% KP
27,644
21.2% share
14,939g
154 CS · 5.4/m
Sergeant Sona#KJP
Sona · Support
0 / 7 / 25
61% KP
11,419
8.8% share
9,271g
29 CS · 1/m
Red side
DefeatTHE EQUALIZER#222
Irelia · Top
11 / 7 / 3
36.8% KP
29,448
25.6% share
16,620g
297 CS · 10.5/m
Plankiegank TwTv#BRIAR
Briar · Jungle
11 / 9 / 4
39.5% KP
24,397
21.2% share
15,372g
235 CS · 8.3/m
dropbouf#0000
Katarina · Mid
10 / 11 / 5
39.5% KP
27,850
24.2% share
12,488g
209 CS · 7.4/m
Mαster Oogwαy#EUW
Senna · ADC
4 / 7 / 14
47.4% KP
21,643
18.8% share
12,984g
201 CS · 7.1/m
Ado fan#EUW
Nautilus · Support
2 / 7 / 14
42.1% KP
11,621
10.1% share
7,652g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
