Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Victory
Ranked Solo/Duo · 234 days ago
14 / 7 / 16
K / D / A
62.5%
Kill participation
1,443.9
Damage / min
19,180g
586.2 gold / min
20
10 placed · 3 cleared
275
8.4 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatollip#lole
Kayn · Top
3 / 10 / 3
22.2% KP
29,788
22.2% share
13,605g
247 CS · 7.5/m
elramir#3161
Viego · Jungle
7 / 9 / 5
44.4% KP
18,008
13.4% share
15,468g
257 CS · 7.9/m
DYM#BÉNI
Ryze · Mid
1 / 10 / 12
48.1% KP
25,878
19.3% share
11,945g
248 CS · 7.6/m
ZYB gen4#KR01
Kai'Sa · ADC
12 / 6 / 8
74.1% KP
41,798
31.1% share
20,306g
295 CS · 9/m
G2 Labrov#8085
Neeko · Support
4 / 13 / 14
66.7% KP
18,817
14% share
10,335g
51 CS · 1.6/m
Red side
Victoryluk#EUW2
Ambessa · Top
8 / 4 / 5
27.1% KP
19,895
12.1% share
14,030g
218 CS · 6.7/m
G2 SkewMond#3327
Xin Zhao · Jungle
13 / 4 / 15
58.3% KP
40,132
24.5% share
16,309g
222 CS · 6.8/m
Memarc#EUW
Orianna · Mid
13 / 3 / 16
60.4% KP
40,172
24.5% share
15,602g
249 CS · 7.6/m
Mαster Oogwαy#EUW
Jhin · ADC
14 / 7 / 16
62.5% KP
47,240
28.8% share
19,180g
275 CS · 8.4/m
Ado fan#EUW
Leona · Support
0 / 9 / 27
56.3% KP
16,609
10.1% share
9,791g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
