Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 182 days ago
5 / 3 / 6
K / D / A
52.4%
Kill participation
883.3
Damage / min
16,095g
574.1 gold / min
28
8 placed · 8 cleared
278
9.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDrututt#MAKS
Twisted Fate · Top
7 / 5 / 5
57.1% KP
21,200
20.9% share
16,694g
236 CS · 8.4/m
Napoleon#Carn
Nocturne · Jungle
6 / 5 / 6
57.1% KP
21,688
21.4% share
12,246g
200 CS · 7.1/m
LR Nemesis#LRAT
Xerath · Mid
2 / 2 / 7
42.9% KP
27,267
26.9% share
11,950g
227 CS · 8.1/m
Mαster Oogwαy#EUW
Caitlyn · ADC
5 / 3 / 6
52.4% KP
24,762
24.5% share
16,095g
278 CS · 9.9/m
keia#lilia
Braum · Support
1 / 2 / 12
61.9% KP
6,331
6.3% share
8,374g
32 CS · 1.1/m
Red side
DefeatPerly khder#SIL
Shen · Top
3 / 8 / 8
64.7% KP
18,443
25.5% share
10,944g
211 CS · 7.5/m
goths add me#1v9
Diana · Jungle
2 / 5 / 6
47.1% KP
11,965
16.6% share
12,078g
243 CS · 8.7/m
Twitch Six10lol#Six7
Ekko · Mid
6 / 3 / 3
52.9% KP
19,016
26.3% share
12,048g
249 CS · 8.9/m
ANDA#RIEL
Jhin · ADC
5 / 3 / 3
47.1% KP
15,133
20.9% share
13,012g
269 CS · 9.6/m
ALBANIAN#iLevi
Nautilus · Support
1 / 2 / 8
52.9% KP
7,736
10.7% share
7,157g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
