Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 172 days ago
7 / 1 / 3
K / D / A
41.7%
Kill participation
1,237.6
Damage / min
14,068g
563.8 gold / min
26
11 placed · 5 cleared
247
9.9 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLight#YGGG
Volibear · Top
8 / 6 / 1
37.5% KP
44,316
36% share
13,562g
237 CS · 9.5/m
FlexxLoL#TWTV
Zac · Jungle
8 / 1 / 2
41.7% KP
11,491
9.3% share
11,614g
184 CS · 7.4/m
Witaäsekk#PUSA
Syndra · Mid
1 / 2 / 2
12.5% KP
25,852
21% share
10,001g
209 CS · 8.4/m
Mαster Oogwαy#EUW
Yunara · ADC
7 / 1 / 3
41.7% KP
30,877
25.1% share
14,068g
247 CS · 9.9/m
Crusher#EU1
Seraphine · Support
0 / 3 / 11
45.8% KP
10,681
8.7% share
7,309g
19 CS · 0.8/m
Red side
Defeat1vs9 king#bo7
Dr. Mundo · Top
5 / 3 / 3
61.5% KP
24,306
32.3% share
9,995g
197 CS · 7.9/m
ELDEN MURSU#MURU
Graves · Jungle
4 / 5 / 5
69.2% KP
16,375
21.8% share
10,938g
191 CS · 7.7/m
Speedo930#top
Udyr · Mid
2 / 6 / 0
15.4% KP
12,385
16.5% share
8,054g
178 CS · 7.1/m
ckingmaster#EUW
Senna · ADC
2 / 3 / 4
46.2% KP
12,959
17.2% share
9,852g
186 CS · 7.5/m
Viktor Brand#6969
Sona · Support
0 / 7 / 7
53.8% KP
9,237
12.3% share
6,078g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
