Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 172 days ago
19 / 5 / 4
K / D / A
63.9%
Kill participation
1,912.9
Damage / min
23,911g
692.7 gold / min
48
14 placed · 7 cleared
377
10.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBoogerhead#Bomba
Fiora · Top
4 / 10 / 3
19.4% KP
19,019
14.7% share
11,756g
229 CS · 6.6/m
lemurz#12871
Wukong · Jungle
3 / 3 / 12
41.7% KP
18,462
14.2% share
13,771g
240 CS · 7/m
uued#N M K
Nasus · Mid
9 / 2 / 1
27.8% KP
15,710
12.1% share
13,797g
256 CS · 7.4/m
Mαster Oogwαy#EUW
Yunara · ADC
19 / 5 / 4
63.9% KP
66,028
50.9% share
23,911g
377 CS · 10.9/m
wszokusatesuki#1234
Lulu · Support
1 / 3 / 24
69.4% KP
10,586
8.2% share
11,589g
35 CS · 1/m
Red side
DefeatFinn#0306
Gangplank · Top
8 / 5 / 6
60.9% KP
35,364
27.1% share
17,481g
312 CS · 9/m
YAPYAP GAMER#magie
Talon · Jungle
9 / 5 / 6
65.2% KP
24,058
18.4% share
17,023g
281 CS · 8.1/m
Mouadh#4TUN
Ryze · Mid
3 / 4 / 7
43.5% KP
29,358
22.5% share
14,183g
287 CS · 8.3/m
Frozen Legácy#EUW
Vayne · ADC
3 / 9 / 3
26.1% KP
24,012
18.4% share
12,250g
215 CS · 6.2/m
Sennatta#EUW
Karma · Support
0 / 13 / 10
43.5% KP
17,777
13.6% share
8,937g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
