Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 171 days ago
18 / 4 / 10
K / D / A
65.1%
Kill participation
1,661.7
Damage / min
20,464g
712.2 gold / min
37
11 placed · 11 cleared
303
10.5 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRadeczek2006pl#Akali
Malphite · Top
6 / 4 / 11
39.5% KP
14,958
13.8% share
9,613g
121 CS · 4.2/m
Suzaku#LEL
Talon · Jungle
11 / 6 / 8
44.2% KP
21,525
19.9% share
14,373g
175 CS · 6.1/m
PANDASLOVEBAMBU#Nivia
Sylas · Mid
8 / 4 / 5
30.2% KP
16,063
14.8% share
9,845g
148 CS · 5.2/m
Mαster Oogwαy#EUW
Yunara · ADC
18 / 4 / 10
65.1% KP
47,745
44.1% share
20,464g
303 CS · 10.5/m
Keria232#EUW
Lulu · Support
0 / 1 / 34
79.1% KP
8,056
7.4% share
10,587g
24 CS · 0.8/m
Red side
DefeatTheRoyalKanin#EUW
Cassiopeia · Top
8 / 7 / 5
68.4% KP
25,076
27.5% share
11,991g
215 CS · 7.5/m
KâBOOOM#orcin
Jarvan IV · Jungle
5 / 14 / 4
47.4% KP
14,295
15.7% share
10,678g
159 CS · 5.5/m
ZiLEAN FREAK#YXY
Zilean · Mid
2 / 3 / 7
47.4% KP
17,568
19.3% share
9,571g
178 CS · 6.2/m
Leo5000Twitch#EUW
Smolder · ADC
3 / 11 / 4
36.8% KP
24,315
26.7% share
11,056g
198 CS · 6.9/m
lagitoo#gmlps
Nautilus · Support
1 / 8 / 9
52.6% KP
9,784
10.7% share
7,499g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
