Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 170 days ago
2 / 5 / 4
K / D / A
40%
Kill participation
539.4
Damage / min
12,651g
502.4 gold / min
12
6 placed · 2 cleared
251
10 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNoPlanesPlease#LOL
Heimerdinger · Top
6 / 4 / 10
55.2% KP
22,953
22.3% share
12,503g
191 CS · 7.6/m
FATIH TEKKE#HOCAM
Viego · Jungle
11 / 1 / 6
58.6% KP
21,136
20.5% share
13,887g
197 CS · 7.8/m
AltGirlsAddict#Smash
Twisted Fate · Mid
6 / 4 / 9
51.7% KP
20,938
20.3% share
13,195g
220 CS · 8.7/m
Barcode ad#EUW
Ashe · ADC
5 / 3 / 14
65.5% KP
31,969
31% share
15,198g
267 CS · 10.6/m
sadderdaze#emi
Janna · Support
1 / 3 / 12
44.8% KP
5,992
5.8% share
8,018g
28 CS · 1.1/m
Red side
DefeatJEWZAURUS REX#0002
Darius · Top
4 / 6 / 2
40% KP
14,938
25.5% share
9,292g
178 CS · 7.1/m
SoulHunterLoL#SouL
Kayn · Jungle
2 / 7 / 5
46.7% KP
13,714
23.4% share
11,538g
202 CS · 8/m
Wazzy#EUW
Ahri · Mid
3 / 7 / 3
40% KP
11,394
19.5% share
9,820g
206 CS · 8.2/m
Mαster Oogwαy#EUW
Yunara · ADC
2 / 5 / 4
40% KP
13,585
23.2% share
12,651g
251 CS · 10/m
Supermanco297#36421
Zilean · Support
4 / 5 / 5
60% KP
4,910
8.4% share
9,196g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
