Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rell
Defeat
Ranked Solo/Duo · 167 days ago
1 / 7 / 7
K / D / A
50%
Kill participation
215.7
Damage / min
6,374g
270.7 gold / min
58
26 placed · 3 cleared
25
1.1 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquinners queue#EUW
Quinn · Top
2 / 9 / 2
25% KP
13,564
21.6% share
8,361g
162 CS · 6.9/m
TILT Frickeshow#TILT
Amumu · Jungle
3 / 6 / 3
37.5% KP
9,196
14.6% share
9,112g
172 CS · 7.3/m
Bility#5313
Hwei · Mid
5 / 6 / 2
43.8% KP
16,583
26.4% share
10,626g
216 CS · 9.2/m
Free Solo#111
Aphelios · ADC
5 / 5 / 3
50% KP
18,481
29.4% share
10,386g
164 CS · 7/m
Mαster Oogwαy#EUW
Rell · Support
1 / 7 / 7
50% KP
5,080
8.1% share
6,374g
25 CS · 1.1/m
Red side
Victorymagic#famly
Jax · Top
10 / 3 / 5
45.5% KP
20,813
24.9% share
12,139g
193 CS · 8.2/m
n1k#young
Viego · Jungle
10 / 2 / 5
45.5% KP
18,839
22.5% share
13,740g
185 CS · 7.9/m
Vampire Bites#WLW
Kassadin · Mid
7 / 2 / 4
33.3% KP
18,395
22% share
11,200g
199 CS · 8.5/m
FUN k3y#EUW
Senna · ADC
4 / 5 / 10
42.4% KP
16,927
20.2% share
11,079g
168 CS · 7.1/m
AtakEnemyNoxus#Atak
Nautilus · Support
2 / 4 / 14
48.5% KP
8,671
10.4% share
7,286g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
