Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 166 days ago
11 / 5 / 12
K / D / A
65.7%
Kill participation
1,732.6
Damage / min
23,545g
592.1 gold / min
56
16 placed · 12 cleared
388
9.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTwTv Helyanweeee#JADI
Aurora · Top
5 / 8 / 13
51.4% KP
46,717
23.7% share
16,035g
339 CS · 8.5/m
Flamyy#śmieć
Sylas · Jungle
7 / 6 / 11
51.4% KP
25,676
13% share
17,651g
268 CS · 6.7/m
Kiin#1767
Yone · Mid
9 / 7 / 6
42.9% KP
40,052
20.3% share
17,143g
312 CS · 7.8/m
Mαster Oogwαy#EUW
Ezreal · ADC
11 / 5 / 12
65.7% KP
68,901
34.9% share
23,545g
388 CS · 9.8/m
Sackpfeife#AOE4
Karma · Support
3 / 3 / 23
74.3% KP
15,854
8% share
12,189g
41 CS · 1/m
Red side
DefeatLeroibarbare#ffs
Olaf · Top
10 / 5 / 10
69% KP
34,200
22.1% share
17,050g
252 CS · 6.3/m
1409#simay
Xin Zhao · Jungle
4 / 9 / 15
65.5% KP
33,918
21.9% share
16,753g
271 CS · 6.8/m
Ulrich#ASCK
Veigar · Mid
6 / 3 / 11
58.6% KP
35,818
23.1% share
17,291g
340 CS · 8.5/m
SeyZo#bête
Yunara · ADC
9 / 8 / 7
55.2% KP
42,959
27.7% share
19,479g
326 CS · 8.2/m
Nirbi#meow
Lulu · Support
0 / 10 / 20
69% KP
8,105
5.2% share
10,305g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
