Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 165 days ago
8 / 1 / 8
K / D / A
59.3%
Kill participation
1,073.6
Damage / min
14,430g
614 gold / min
17
8 placed · 5 cleared
249
10.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV ReonarudoS 2#Sento
Olaf · Top
3 / 6 / 2
41.7% KP
22,633
35.3% share
9,263g
211 CS · 9/m
IvernDevil#devil
Ivern · Jungle
4 / 3 / 4
66.7% KP
10,024
15.6% share
9,344g
135 CS · 5.7/m
Windshield Wiper#EUW
Sylas · Mid
5 / 2 / 3
66.7% KP
17,871
27.8% share
7,823g
136 CS · 5.8/m
The Starry Night#WITCH
Xayah · ADC
0 / 6 / 0
0% KP
8,872
13.8% share
8,694g
204 CS · 8.7/m
Mutsuz Eşek#kral
Nautilus · Support
0 / 10 / 2
16.7% KP
4,783
7.5% share
5,464g
23 CS · 1/m
Red side
VictoryShourdy#EUW
Zaahen · Top
3 / 4 / 9
44.4% KP
18,424
23.6% share
9,779g
163 CS · 6.9/m
fallen#0527
Nocturne · Jungle
9 / 3 / 6
55.6% KP
14,045
18% share
11,121g
172 CS · 7.3/m
Akvender#QIQI
Twisted Fate · Mid
5 / 4 / 8
48.1% KP
13,851
17.8% share
12,583g
199 CS · 8.5/m
Mαster Oogwαy#EUW
Yunara · ADC
8 / 1 / 8
59.3% KP
25,230
32.3% share
14,430g
249 CS · 10.6/m
Varin#RANK1
Braum · Support
2 / 0 / 15
63% KP
6,455
8.3% share
7,725g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
