Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 164 days ago
6 / 6 / 7
K / D / A
52%
Kill participation
1,031.9
Damage / min
14,878g
580 gold / min
20
9 placed · 2 cleared
237
9.2 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDahakan#0000
Yorick · Top
2 / 4 / 7
31% KP
19,120
21.9% share
10,140g
215 CS · 8.4/m
Toxin#WEST
Pantheon · Jungle
10 / 7 / 10
69% KP
21,987
25.2% share
11,413g
119 CS · 4.6/m
N1 AP Kata Hat3r#ADKAT
Katarina · Mid
9 / 4 / 2
37.9% KP
21,647
24.8% share
11,331g
194 CS · 7.6/m
Mechanics#1996
Caitlyn · ADC
6 / 6 / 4
34.5% KP
14,174
16.3% share
10,902g
212 CS · 8.3/m
Jimbo#1FC
Pyke · Support
2 / 4 / 14
55.2% KP
10,205
11.7% share
7,762g
20 CS · 0.8/m
Red side
Victorygibié dproutance#prout
Gwen · Top
6 / 6 / 1
28% KP
20,675
23.9% share
10,108g
197 CS · 7.7/m
Reâched#EUW
Zac · Jungle
6 / 5 / 14
80% KP
13,675
15.8% share
12,264g
169 CS · 6.6/m
PARKOUR GO BRR#EUW
Jayce · Mid
5 / 5 / 2
28% KP
16,430
19% share
11,741g
220 CS · 8.6/m
Mαster Oogwαy#EUW
Yunara · ADC
6 / 6 / 7
52% KP
26,468
30.5% share
14,878g
237 CS · 9.2/m
FromSky#000
Karma · Support
2 / 7 / 13
60% KP
9,410
10.9% share
7,732g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
