Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 163 days ago
8 / 3 / 11
K / D / A
50%
Kill participation
962.7
Damage / min
13,545g
580.1 gold / min
17
9 placed · 2 cleared
191
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatflatsevensamurai#EUW
K'Sante · Top
1 / 7 / 3
25% KP
15,928
25.8% share
6,950g
150 CS · 6.4/m
endermenslayer#1313
Sylas · Jungle
3 / 7 / 4
43.8% KP
10,163
16.5% share
9,014g
147 CS · 6.3/m
Zhegarae#EUW
Riven · Mid
9 / 7 / 1
62.5% KP
21,501
34.9% share
12,814g
184 CS · 7.9/m
STV Maaxxoo#pve
Kai'Sa · ADC
2 / 9 / 1
18.8% KP
8,271
13.4% share
10,266g
203 CS · 8.7/m
Monsieur Muscle#FAT
Nautilus · Support
1 / 8 / 9
62.5% KP
5,809
9.4% share
6,902g
22 CS · 0.9/m
Red side
VictoryPNZ GOLONDRINO#EUW
Rumble · Top
3 / 4 / 6
23.7% KP
21,985
20.5% share
9,099g
175 CS · 7.5/m
Orchidee Bleue#MAEYX
Bel'Veth · Jungle
15 / 2 / 7
57.9% KP
32,612
30.5% share
14,927g
196 CS · 8.4/m
Beetlejuice#funny
Naafiri · Mid
10 / 4 / 10
52.6% KP
23,677
22.1% share
11,496g
161 CS · 6.9/m
Mαster Oogwαy#EUW
Zeri · ADC
8 / 3 / 11
50% KP
22,479
21% share
13,545g
191 CS · 8.2/m
TipsizBelçikalı#EUW
Braum · Support
2 / 4 / 23
65.8% KP
6,298
5.9% share
8,414g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
