Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 163 days ago
26 / 4 / 5
K / D / A
79.5%
Kill participation
2,066.7
Damage / min
21,356g
897.3 gold / min
30
6 placed · 9 cleared
262
11 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJudger#EUW75
Garen · Top
6 / 7 / 3
36% KP
17,101
23.3% share
10,250g
185 CS · 7.8/m
Ling Ling#2659
Hecarim · Jungle
9 / 4 / 4
52% KP
16,132
22% share
12,718g
214 CS · 9/m
Yolona Oss#Nuke
Zed · Mid
5 / 8 / 1
24% KP
14,245
19.4% share
9,210g
188 CS · 7.9/m
Demos20#SOUDE
Smolder · ADC
2 / 12 / 5
28% KP
11,268
15.3% share
8,780g
158 CS · 6.6/m
TaimurZ#EUW
Brand · Support
3 / 8 / 8
44% KP
14,715
20% share
7,933g
53 CS · 2.2/m
Red side
VictorySisatitans#EUW
Warwick · Top
6 / 7 / 2
20.5% KP
22,301
23.6% share
10,645g
210 CS · 8.8/m
Genja007#M5GMB
Ivern · Jungle
0 / 3 / 20
51.3% KP
3,417
3.6% share
9,977g
115 CS · 4.8/m
joger1#5511
Syndra · Mid
3 / 6 / 6
23.1% KP
11,409
12.1% share
10,157g
194 CS · 8.2/m
Mαster Oogwαy#EUW
Yunara · ADC
26 / 4 / 5
79.5% KP
49,187
52% share
21,356g
262 CS · 11/m
Ferransito Power#FER
Pyke · Support
4 / 5 / 14
46.2% KP
8,335
8.8% share
9,526g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
