Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 161 days ago
9 / 3 / 4
K / D / A
33.3%
Kill participation
1,014.8
Damage / min
16,489g
571.9 gold / min
22
10 placed · 7 cleared
292
10.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDJFrytek#EUW
Renekton · Top
12 / 5 / 10
56.4% KP
36,842
29.7% share
16,757g
249 CS · 8.6/m
Zanzarah#1996
Udyr · Jungle
12 / 5 / 13
64.1% KP
30,562
24.6% share
15,154g
217 CS · 7.5/m
Foxie#003
Akali · Mid
6 / 3 / 7
33.3% KP
20,290
16.3% share
12,315g
217 CS · 7.5/m
Mαster Oogwαy#EUW
Tristana · ADC
9 / 3 / 4
33.3% KP
29,261
23.6% share
16,489g
292 CS · 10.1/m
Ishiwishi#노루노루
Blitzcrank · Support
0 / 5 / 16
41% KP
7,256
5.8% share
8,339g
30 CS · 1/m
Red side
DefeatLaurent Voulzy#Hiro
Gragas · Top
5 / 8 / 2
33.3% KP
23,489
19.2% share
12,235g
216 CS · 7.5/m
2022focus#EUW
Talon · Jungle
6 / 6 / 6
57.1% KP
23,843
19.4% share
13,211g
217 CS · 7.5/m
twtv laabuk#0124
Malzahar · Mid
4 / 9 / 6
47.6% KP
32,288
26.3% share
11,992g
254 CS · 8.8/m
Pleo#6967
Smolder · ADC
5 / 8 / 4
42.9% KP
30,033
24.5% share
12,610g
224 CS · 7.8/m
Waliontann#LFT
Karma · Support
1 / 8 / 9
47.6% KP
12,980
10.6% share
8,071g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
