Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 161 days ago
18 / 7 / 14
K / D / A
76.2%
Kill participation
1,920.5
Damage / min
26,514g
707.4 gold / min
28
10 placed · 8 cleared
337
9 CS / min
Objective control
5
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGibon#LOGIC
Jax · Top
6 / 7 / 11
45.9% KP
34,136
21.7% share
16,533g
271 CS · 7.2/m
DJ BlLLYBOOL#1337
Graves · Jungle
9 / 8 / 10
51.4% KP
32,554
20.6% share
19,494g
283 CS · 7.6/m
CHARLlE KIRK#ns1
Ekko · Mid
10 / 8 / 6
43.2% KP
32,871
20.8% share
17,599g
299 CS · 8/m
Kuriboh Ailé#мяч
Smolder · ADC
9 / 9 / 13
59.5% KP
43,933
27.9% share
21,480g
316 CS · 8.4/m
Alzephreym#666
Nami · Support
3 / 10 / 23
70.3% KP
14,167
9% share
11,850g
34 CS · 0.9/m
Red side
DefeatSwiT#ZEUS
Gnar · Top
4 / 12 / 6
23.8% KP
21,790
11.3% share
13,909g
260 CS · 6.9/m
Doumzy#BEAST
Zyra · Jungle
6 / 6 / 24
71.4% KP
48,133
25.1% share
17,774g
282 CS · 7.5/m
dopey#heb
Viktor · Mid
10 / 6 / 14
57.1% KP
38,282
19.9% share
16,835g
271 CS · 7.2/m
Mαster Oogwαy#EUW
Yunara · ADC
18 / 7 / 14
76.2% KP
71,988
37.5% share
26,514g
337 CS · 9/m
IHEBIC#0000
Nautilus · Support
4 / 6 / 27
73.8% KP
11,831
6.2% share
12,725g
48 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
