Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 161 days ago
27 / 2 / 4
K / D / A
77.5%
Kill participation
2,506.7
Damage / min
27,388g
807.9 gold / min
38
12 placed · 12 cleared
349
10.3 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySala v3#Italy
Gangplank · Top
3 / 9 / 10
32.5% KP
19,370
11.2% share
14,094g
254 CS · 7.5/m
Duranko#EUW
Fiddlesticks · Jungle
5 / 3 / 13
45% KP
25,941
15% share
13,374g
225 CS · 6.6/m
Luke#234
Annie · Mid
3 / 8 / 13
40% KP
34,956
20.2% share
11,911g
232 CS · 6.8/m
Mαster Oogwαy#EUW
Yunara · ADC
27 / 2 / 4
77.5% KP
84,978
49.1% share
27,388g
349 CS · 10.3/m
Aitlade#Roxas
Janna · Support
2 / 4 / 28
75% KP
7,886
4.6% share
10,829g
23 CS · 0.7/m
Red side
Defeatqweasdx#EUW
Rumble · Top
10 / 8 / 7
65.4% KP
44,067
39.4% share
13,939g
219 CS · 6.5/m
Kijo73#ZTC
Shyvana · Jungle
6 / 8 / 6
46.2% KP
27,398
24.5% share
13,480g
244 CS · 7.2/m
ZiLEAN FREAK#YXY
Zilean · Mid
5 / 3 / 13
69.2% KP
17,749
15.9% share
12,452g
220 CS · 6.5/m
Red#Jeek
Smolder · ADC
4 / 10 / 6
38.5% KP
16,316
14.6% share
13,388g
237 CS · 7/m
Monsieur Muscle#FAT
Nautilus · Support
1 / 11 / 9
38.5% KP
6,231
5.6% share
7,992g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
