Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 161 days ago
3 / 7 / 4
K / D / A
31.8%
Kill participation
438.6
Damage / min
12,265g
443 gold / min
16
9 placed · 0 cleared
239
8.6 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMαster Oogwαy#EUW
Tristana · Top
3 / 7 / 4
31.8% KP
12,142
13.9% share
12,265g
239 CS · 8.6/m
escape reality#Densi
Jayce · Jungle
5 / 5 / 9
63.6% KP
19,864
22.8% share
12,659g
218 CS · 7.9/m
indoor fish#EUW
Viktor · Mid
2 / 9 / 2
18.2% KP
18,461
21.2% share
9,766g
229 CS · 8.3/m
riku#slofi
Draven · ADC
11 / 8 / 5
72.7% KP
29,474
33.8% share
16,015g
217 CS · 7.8/m
Inverted Enoch#EUW
Nautilus · Support
1 / 7 / 11
54.5% KP
7,279
8.3% share
7,661g
29 CS · 1/m
Red side
VictoryGonzo#2843
Quinn · Top
18 / 6 / 4
62.9% KP
30,238
36.6% share
18,256g
242 CS · 8.7/m
Michiel deRuyter#NLNLN
Wukong · Jungle
5 / 3 / 11
45.7% KP
12,019
14.5% share
13,094g
235 CS · 8.5/m
iwanan#7596
Ryze · Mid
7 / 3 / 13
57.1% KP
27,015
32.7% share
14,567g
266 CS · 9.6/m
Inmaculado#Guess
Anivia · ADC
4 / 4 / 7
31.4% KP
10,460
12.7% share
11,501g
195 CS · 7/m
BTZ Souls#COB
Thresh · Support
1 / 6 / 11
34.3% KP
2,892
3.5% share
7,621g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
