Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 161 days ago
6 / 1 / 5
K / D / A
37.9%
Kill participation
1,275.1
Damage / min
17,739g
615.6 gold / min
36
9 placed · 9 cleared
316
11 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMakkor#EUW
Ornn · Top
5 / 4 / 3
40% KP
19,443
21.6% share
11,151g
218 CS · 7.6/m
TTV Guli#00000
Hecarim · Jungle
3 / 4 / 4
35% KP
16,143
17.9% share
13,951g
290 CS · 10.1/m
Ilinalping#1245
Kog'Maw · Mid
7 / 9 / 4
55% KP
27,578
30.6% share
11,377g
193 CS · 6.7/m
Positive Noi#noioi
Smolder · ADC
3 / 7 / 6
45% KP
17,312
19.2% share
11,485g
203 CS · 7/m
LFT Limonite#EUW
Alistar · Support
2 / 5 / 11
65% KP
9,539
10.6% share
8,269g
33 CS · 1.1/m
Red side
VictoryRyoiki Tenkai#696
Gnar · Top
7 / 8 / 4
37.9% KP
23,045
17.1% share
12,948g
216 CS · 7.5/m
Gacha Gamer#EUW
Talon · Jungle
9 / 3 / 2
37.9% KP
26,706
19.8% share
15,280g
275 CS · 9.5/m
LARRYLEMALICIEUX#MALIN
Hwei · Mid
5 / 2 / 6
37.9% KP
27,769
20.6% share
11,673g
228 CS · 7.9/m
Mαster Oogwαy#EUW
Tristana · ADC
6 / 1 / 5
37.9% KP
36,743
27.3% share
17,739g
316 CS · 11/m
VIT Fleshy#EU1
Bard · Support
2 / 6 / 16
62.1% KP
20,376
15.1% share
9,672g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
