Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 160 days ago
11 / 4 / 10
K / D / A
56.8%
Kill participation
1,312.9
Damage / min
19,617g
572.2 gold / min
37
11 placed · 10 cleared
319
9.3 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory191919191919#3434
Ryze · Top
6 / 4 / 10
43.2% KP
29,380
19.2% share
15,800g
290 CS · 8.5/m
TWITCHTV V222#222
Ekko · Jungle
6 / 8 / 12
48.6% KP
27,414
17.9% share
14,482g
212 CS · 6.2/m
Harbo#000
Ezreal · Mid
9 / 9 / 7
43.2% KP
43,230
28.2% share
15,719g
260 CS · 7.6/m
Mαster Oogwαy#EUW
Vayne · ADC
11 / 4 / 10
56.8% KP
45,009
29.4% share
19,617g
319 CS · 9.3/m
Henning#119
Zilean · Support
5 / 8 / 23
75.7% KP
8,282
5.4% share
11,482g
26 CS · 0.8/m
Red side
DefeatXKQP#EUW
Singed · Top
2 / 10 / 9
34.4% KP
13,766
10.4% share
12,881g
236 CS · 6.9/m
karakoram2727#V8x3
Lee Sin · Jungle
7 / 8 / 5
37.5% KP
22,501
17.1% share
13,425g
199 CS · 5.8/m
byz#EUW2
Tryndamere · Mid
6 / 4 / 5
34.4% KP
25,775
19.5% share
15,059g
286 CS · 8.3/m
evorpminosucof#EUW
Zeri · ADC
15 / 8 / 7
68.8% KP
50,935
38.6% share
21,790g
344 CS · 10/m
brr brr patapim#HELIX
Ahri · Support
2 / 7 / 13
46.9% KP
18,919
14.3% share
10,916g
76 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
