Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Victory
Ranked Solo/Duo · 154 days ago
9 / 4 / 7
K / D / A
48.5%
Kill participation
942.6
Damage / min
15,882g
508.2 gold / min
24
9 placed · 1 cleared
272
8.7 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatphlep#nihao
Kennen · Top
4 / 7 / 2
24% KP
22,299
21.4% share
11,909g
228 CS · 7.3/m
ASHURA#L9no
Master Yi · Jungle
12 / 4 / 6
72% KP
36,123
34.6% share
16,925g
234 CS · 7.5/m
Iverns Dad#tuh
Hwei · Mid
3 / 10 / 7
40% KP
19,137
18.3% share
11,389g
213 CS · 6.8/m
Arthur Leywin#001
Varus · ADC
5 / 6 / 6
44% KP
15,452
14.8% share
15,318g
295 CS · 9.4/m
Znist#FIN
Braum · Support
1 / 6 / 19
80% KP
11,325
10.9% share
9,084g
28 CS · 0.9/m
Red side
VictoryMαster Oogwαy#EUW
Gwen · Top
9 / 4 / 7
48.5% KP
29,455
25.5% share
15,882g
272 CS · 8.7/m
KODA#KODI
Lee Sin · Jungle
4 / 4 / 10
42.4% KP
22,502
19.5% share
13,157g
241 CS · 7.7/m
Magadi#MAGAD
Riven · Mid
8 / 4 / 5
39.4% KP
19,122
16.6% share
15,962g
271 CS · 8.7/m
Flitser#CIGAN
Ashe · ADC
10 / 5 / 8
54.5% KP
27,073
23.4% share
17,599g
240 CS · 7.7/m
Tertann#EUW
Seraphine · Support
2 / 8 / 16
54.5% KP
17,328
15% share
9,463g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
