Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Solo/Duo · 154 days ago
6 / 9 / 10
K / D / A
47.1%
Kill participation
1,039.4
Damage / min
14,230g
496.7 gold / min
10
8 placed · 1 cleared
252
8.8 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWysiadamy#Taxi
Ambessa · Top
6 / 6 / 4
29.4% KP
19,062
17.6% share
12,444g
222 CS · 7.7/m
Skinny Pi#EUW
Lee Sin · Jungle
15 / 6 / 9
70.6% KP
24,871
23% share
15,234g
181 CS · 6.3/m
qweasdzxcsad#2203
Ahri · Mid
6 / 7 / 12
52.9% KP
23,440
21.7% share
12,185g
207 CS · 7.2/m
I love Him#mlm
Yunara · ADC
5 / 7 / 3
23.5% KP
21,883
20.2% share
12,752g
224 CS · 7.8/m
Sanglier du bus#bus
Brand · Support
2 / 8 / 9
32.4% KP
19,007
17.6% share
8,544g
29 CS · 1/m
Red side
VictoryPoppetje#Popje
Riven · Top
7 / 6 / 5
35.3% KP
17,657
15.9% share
13,601g
212 CS · 7.4/m
Jocelynrv#EUW
Kha'Zix · Jungle
3 / 8 / 8
32.4% KP
16,075
14.4% share
13,809g
220 CS · 7.7/m
Mαster Oogwαy#EUW
Smolder · Mid
6 / 9 / 10
47.1% KP
29,778
26.7% share
14,230g
252 CS · 8.8/m
Xfioramaster18#lockd
Fiora · ADC
17 / 6 / 2
55.9% KP
34,127
30.6% share
21,054g
247 CS · 8.6/m
Psykosoldier52#happy
Karma · Support
1 / 5 / 20
61.8% KP
13,739
12.3% share
9,450g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
